A little greed goes a long way.
Explore three destinations, brave unpredictable encounters, and haul your loot back before the night catches up.
GLOAMCARTSTUDIOIndependent games. Shared misadventures.
We make strange places worth exploring together.
Even when coming back is the hard part.
Our first expedition
In development · Windows PC
Brave the dark. Fill the cart.
Keep the King happy.
Venture into haunted places, haul home your finds, and build a cave worth coming back to. Greed gets you through the door. Your crew gets you out.
Explore three destinations, brave unpredictable encounters, and haul your loot back before the night catches up.
Play as a Ninja, Medic, Seer, or Brute. Rescue a fallen friend, share the heavy lifting, and decide when it’s time to leave.
Meet the King’s quota, unlock cave rooms, and turn hard-won loot into tools, upgrades, and a home with character.
All game imagery is captured in-engine during development. Features and visuals may change. Release date to be announced.
Behind the cart
Gloamcart is an independent studio led by Cameron, developing Goblin Kingdom with a close-knit playtest team. We’re building for tense expeditions, unexpected teamwork, and stories that last after everyone logs off.
We like worlds with a sense of humor, danger that asks you to pay attention, and a reason to make one more trip.

GLOAMCART STUDIO
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For press, creators, and people who like getting lost in strange places.